Conveying Blindness

<Warning> Do not convey this without proper research and be wary of those that might be offended!

So, conveying blindness. It's interesting to roleplay for sure, and something that can both create roleplay and extending it, because people genuinely do find it interesting to see how you do it. You'll notice however that if you start doing things as normally as you might with sight, they will quickly switch off from your character and distance themselves mentally from it.

Now when roleplaying someone that has no sight at all, it's obvious that you should not have them react to something that everyone else sees, unless of course it flags up their other senses. By which I mean, if someone throws a book at you and it smacks against the wall? Well you can't see the book soaring at your face, but you sure as hell are going to hear a big old book smacking against brick!

This can lead many people to think then... well he can't see... so he must have super duper ultra cool bat hearing! Nope. A million times no. You're just trying to roleplay an anime character? Why roleplay him being blind at all if you're just going to go around it with some bogus can suddenly hear better than a dog stuff?

When you flaw your characters, you should roleplay them for what they are. It makes them interesting, and it makes them fun. Superman, personally bores me. He sucks because he literally doesn't have any weaknesses. Oh but Lord_Immortal, he has kryptonite! No, you're telling me you can just jab a green rock into his rock hard abs and he'll become interesting? Anyway, my point is, Superman is boring, and snowflakes are too. So roleplay the nitty gritty blindman or girl's weaknesses, and then have them develop a counter. Have them develop strengths and things they are inherently good at. Not something that covers for their weaknesses twenty four seven. I think it was Daredevil that could only see people clearly when it was raining, regardless a superhero that could only see when it was raining or noises were made etc was interesting. A superhero that can magically know when someone is breathing near them is not.

Now for actually roleplaying your blind character, I'd suggest him making mistakes and bumping into people sparingly. Maybe once every now and then. I'd also suggest him having a stick or cane of some sort. If he's particularly humble, then asking people to help him with tasks is a /great/ way in starting some roleplay! You can get to know someone just by asking them to read a letter for you. If your character is incredibly arrogant or particularly determined, they might make many mistakes, or they might put themselves in situations where they're very likely to make mistakes! That's good, that can help provide extra roleplay also. Just be careful not to overplay things, nor underplay them. Go for a nice bowl of warm porridge.

To to clarify:
An individual that lost their eyesight, but developed super hearing, or is able to sense pressures in the air because they have adapted their bodies naturally to do so; IS WRONG.

An individual however that lost their eyesight, but managed to learn air magic or even stone magic which allows them to get a gist of key features around them when they are casting; is perfectly acceptable.

Symptoms:

  • Lack of sight



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